|
Post by Flax on Jul 28, 2004 13:42:42 GMT -5
I've added specialisations for a few corporations, feel free to suggest more.
|
|
|
Post by Flax on Jul 28, 2004 16:02:32 GMT -5
Added a major thing I forgot, religions. Aslo added a few organisations, i'll probably come up with more soon. Btw, doing seven posts without response is pretty depressing .
|
|
|
Post by Banzai Kamikaze on Jul 28, 2004 16:51:54 GMT -5
I was busy for the past days, sorry. It's cool to see things are moving. I'll continue to work on my part.
And ArchangelZero is out of the country, so maybe someone should start the Nomads before he comes back.
|
|
|
Post by Flax on Jul 28, 2004 16:59:25 GMT -5
I was going to say that, since things need to move on if we want anything to get done.
|
|
|
Post by Banzai Kamikaze on Jul 31, 2004 6:36:42 GMT -5
2 or 3 chapters left.
History is 80% complete.
|
|
|
Post by Flax on Jul 31, 2004 14:01:48 GMT -5
Well half of the systems done (8/16), I could never had acheive this level of detail without a planet generator. From now on those of you making factions with planets msg me and i'll send you the planet generator (actually more of a system generator). Its quite easy to use, you'll see. Oh well back to work...
|
|
|
Post by Banzai Kamikaze on Aug 6, 2004 7:28:04 GMT -5
History 90% done.
|
|
|
Post by Flax on Aug 7, 2004 4:07:30 GMT -5
Finally after much work 50% of the Zaon Imperium is ready, I'll finish compiling it in pdf, (actually i'm only waiting for the background from banzai) then I'll send it to anyone who wants to see it on msn.
|
|
Archangel Zero
Mature loser
All is meaningless without it's opposite.
Posts: 141
|
Post by Archangel Zero on Aug 7, 2004 10:57:03 GMT -5
Completion: 10%
This is the way I want to do this, please tell me if I'm missing anything:
-Social Structure Organization, hierarchy. -Politics Particularity of each tribe, relationships. -Economy Weapons trade, trading partners. -Population Crime rate, growth, diseases. -Technology Those unique to the nomads, those they lack. -Military(Mostly covert commandos and spies.) Organization, hierarchy, tribal specialities. -Tribeships(Huge, self-sufficient ships that are occupied by a single tribe of nomads) Construction, strenghts, weaknesses, particularites, diagrams. I'll update this post as I complete the work.
|
|
|
Post by Flax on Aug 10, 2004 4:31:52 GMT -5
As from now, Youssef aka Aficenos will be the editor in chief. At his request I am already changing a few thing in the Imperium, so my 50% release will be pushed back. I assure not much will change execpt a more thorough editing.
|
|
Aficenos
Childish Geek
enjoy!!!!
Posts: 69
|
Post by Aficenos on Aug 11, 2004 10:23:26 GMT -5
I thank you for youre trust, and I am sure that we will all be able to work together in a satisfactory manner (specially for me). Well first I would just like to ask Pierre that the nomads are not power mad conquerers but lost souls (think of the Fremens from Dune)....
Anyway enjoy Yous
|
|
Archangel Zero
Mature loser
All is meaningless without it's opposite.
Posts: 141
|
Post by Archangel Zero on Aug 11, 2004 12:45:20 GMT -5
Power mad conquerors with an army of about 120 spies... Right... And they're not monolithic either so make that 10 armies of 12. Trust me, you might just be surprised.
Version 0.5 of Social Structure - Organisation and version 0.1 of Social Structure - Hierarchy are available, msg me on msn or call me for a copy.
|
|
|
Post by Banzai Kamikaze on Aug 14, 2004 10:17:53 GMT -5
History is done.
|
|
|
Post by Banzai Kamikaze on Aug 17, 2004 17:23:11 GMT -5
IF you need me for anything else, tell me
|
|
Archangel Zero
Mature loser
All is meaningless without it's opposite.
Posts: 141
|
Post by Archangel Zero on Aug 18, 2004 16:03:20 GMT -5
I'm currently in the process of detailing the nomad tribes but I'm running out of ideas.
I've already got:
A fierce, conservative, powerful tribe protected by customs and legends that have some of the best nomad diplomats in their ranks but are honor bound to avoid conflict at all costs, thus they have very little trained fighters and pilots.
A resentful, aggressive tribe accused of attempting to murder the man who made the nomad's exodus possible who rely on piracy for sustenance and boast some of the best fighter pilots but are reviled by all the other tribes.
A secretive, secluded tribe who remained in the wastelands when the other tribes took cities abandoned by colonists due to their strange resistance to the peculiar wasteland radiation. They unlocked the secrets buried under the wastelands giving them a technological edge over other tribes but their secretiveness harms them economically and politically.
So if you guys/girls/people with indeterminate reproductive organs could fork over some ideas I’d be grateful.
|
|